![]() ![]() You can swap blackhole for Teleport-Calamity if you feel you need it outside archon, but it is a huge damage loss during the Rift You need as much cooldown reduction as possible, the more the better, minimum I recommend playing with is 63% (In your character sheet, BEFORE Gogok stacks) However the build does work with as low as 62.63% (You just hit this with perfect rolls everywhere WITHOUT cdr on amulet, an option if you want to squeeze out extra damage from your amulet) **For Obsidian version, simply swap CoE for obsidian, change glacial spike to Ray of Frost and I recommend having one source of arcane power on crit**Īs long as you hit 3 Vyr's / 5 Tal's pieces you are good to go, recommended to use Tal's armor for the free attack speed roll ![]() Reduces the number of items needed for set bonuses by 1 (to a minimum of 2). At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds. ![]() Arcane, Cold, Fire, and Lightning attacks each add one stack. ( 6) Set: Attacks increase your damage by 750% for 8 seconds. ( 4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds. There is an 8 second cooldown for each damage type. ( 2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. Increases Meteor Damage by 20–25 % (Wizard Only) Critical Hit Chance Increased by 6.0–10.0 % ![]()
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